Nexus Mod Manager is a program for easy management of modifications for the game The Elder Scrolls v: Skyrim. It allows you to avoid the manual installation of each fashion, and rapid deactivation of projects, which have not enjoyed the US tastes, so we can avoid having to reinstall the entire game.
The Program has its own Installer. When you first start select The Elder Scrolls v: Skyrim (application also supports other games), and then let us search for the downloaded changes. You can also specify them manually.
Activation modes is done by clicking on the 'Mods', select a project and click on the option 'Activates the selected mod'.
Report problems with download to [email protected]
see moreName | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
The Elder Scrolls V: Skyrim - Nexus Mod Manager v.0.65.2 | mod | 6.1 MB | 5/7/2018 | 263.3K | 1.3K |
The Elder Scrolls V: Skyrim - SkyUI v.5.1 | mod | 1.3 MB | 10/12/2013 | 161.8K | 698 |
The Elder Scrolls V: Skyrim - Unofficial Skyrim Patch v.3.0.13a | mod | 284.9 MB | 10/22/2018 | 62.5K | 410 |
The Elder Scrolls V: Skyrim - Caliente's Beautiful Bodies v.3.4f | mod | 165.8 MB | 3/12/2016 | 50.7K | 398 |
The Elder Scrolls V: Skyrim - Immersive Armors v.8 | mod | 1315.3 MB | 4/30/2016 | 100.2K | 357 |
The Elder Scrolls V: Skyrim - Script Extender v.1.7.3 | mod | 340.9 KB | 10/12/2013 | 133.8K | 350 |
The Elder Scrolls V: Skyrim - RealVision ENB v.3.15b | mod | 12.6 MB | 10/22/2018 | 92.1K | 331 |
The Elder Scrolls V: Skyrim - Fire and Ice Overhaul v3.3 | mod | 1.4 MB | 11/28/2013 | 17.6K | 298 |
The Elder Scrolls V: Skyrim - Skyrim HD - 2K Textures v.1.7 | mod | 1851 MB | 3/13/2016 | 64.5K | 275 |
The Elder Scrolls V: Skyrim - Better Females v.3 | mod | 11.2 MB | 8/31/2016 | 10.7K | 243 |
The Elder Scrolls V: Skyrim - Tamriel Online - Skyrim Multiplayer v.2.4.2u6 | mod | 452.8 KB | 10/22/2018 | 15.2K | 215 |
The Elder Scrolls V: Skyrim - Enhanced Blood Textures v.3.8 | mod | 135 MB | 10/22/2018 | 11.9K | 206 |
The Elder Scrolls V: Skyrim - A Quality World Map v.9.0.1 | mod | 14.8 MB | 1/23/2017 | 14.4K | 181 |
The Elder Scrolls V: Skyrim - Unofficial Skyrim Legendary Edition Patch v.3.0.13a | mod | 284.9 MB | 10/22/2018 | 17.6K | 177 |
The Elder Scrolls V: Skyrim - Amorous Adventures v.3.4 | mod | 128.4 MB | 10/22/2018 | 7K | 172 |
The Elder Scrolls V: Skyrim - Enderal: The Shards of Order 1.2.2.0 (ENG) | mod | 8048.5 MB | 8/28/2017 | 14.6K | 154 |
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Like the title says. Whenever I try to login, it gives me this error 'Cannot reach the Nexus login server. Either your firewall is blocking NMM or the login server is down.' I can however, log in on the website.. This has been going on since yesterday morning. |
Did you check to make sure your Firewall allows NMM to connect to the internet? |
Yes I did, I went to check in Windows Defender and I allowed NMM to have acces to the internet. The thing is that I never had problems with NMM before, it worked fine at first. I didn't download anything either, it just stopped working one day. |
Have you tried the most recent version? |
I'm having the same issue. Never happened before, allowed NMM in Windows Defender, and tried uninstalling and updating to the latest version. I still can't log in. |
Can you post log please? Pastebin preferred |
sorry, I am having the same issue, I have had the same issue since I downloaded NMM. would you mind telling me what log? and where to get it? and I will happily post a log with Pastebin. |
Is in documents under nexus mod manage Silk vs mink extensions. |
i'm an old lady you gotta be a bit more specific, what is it labeled as? i see nothing in that folder that says 'log'. there is one under the steam/steamapps/common/fallout4/logs/ |
Sorry, the full path is: Or very close to it as I'm on my phone |
I am afraid I don't have anything called logs in my NMM ? idk i am at a loss sorry |
Hmm have a look around the folder them, I can't get near my computer at the moment |
Having same issue on 0.64.3 version, but did not have it with 0.64.2. Also, the 0.64.3 hasn't created any logs; the only logs I have are from 0.64.2 or older versions Edit: Correction, I thought I had 0.64.3 but had 0.64.2. In 0.64.3 I can log in again, 0.64.2 was the problematic version for me. Thanks! |
OK, the first login that worked said it was sending a token. On the next reload of NMM, it asked me to enter username and password and is giving me this error again (version is 0.64.3 for certain this time) The short three-minute fragment from series is a 1948 one-reel animated cartoon and is the 37th Tom and Jerry cartoon released, directed by the duo's creators William Hanna and Joseph Barbera, produced by Fred Quimby, and animated by Ray Patterson, Irven Spence, Kenneth Muse and Ed Barge. When Jerry and Topsy go by alley, playing a melody from the film 'The Wizard of Oz', - 'We're going to the wizard'. Youtube tom and jerry original episodes. Interesting facts: This is the first appearance of Topsy as a domestic cat. |
I'm not reading this, put it on paste bin for the love of everything |
There's no point in reading it at all. No log entries in it relate to login to Nexus, they stop after the app is done finding mods and initializing. I just deleted it since it seemed to bug you. There is an issue with login, but the logs don't have any interesting data for it. |
Well then do you want to post your Firewall rules for allowing NMM through? Or specifically add it to the Firewall so it's allowed through explicitly. |
Sure thing. Here is my physical firewall's rule for outgoing connections (allow all) I have Bitdefender for the local, software firewall. I have NMM whitelisted, and I can see it logging that it has let it pass: I have no issues logging in with versions <= 0.63.1 |
For the sake of it do you want to check Window's firewall just to appease my attention to detail |
Here you go: |
Did some poking around. The log from Bitdefender must have been when I was using 0.63.1 in earlier testing. Neither the physical firewall nor Bitdefender logs a connection attempt from 0.63.4 at all when I try to log in. On 0.63.1, I see logs in both. On 0.64.3, I can see in Resource Monitor that it is attempting to open a connection to 77.72.3.39. I am still looking for anything else that might help. I am able to ping, trace, and connect to an nginx on EPEL! page when using chrome with that IP. |
Something else for you. If I run netstat -b, I do not see any data for NexusClient.exe when spamming logon attempts. After sitting idle for about 2 minutes, one entry showed up in the netstat output. The IP address corresponds to GitHub, so I am guessing it was probably checking for NNM updates at that time. I am going to run Wireshark and attempt some more log-on's. [NexusClient.exe] |
Checked with Wireshark and confirmed with Microsoft Message Alayzer, NMM 0.64.3 does not make any network connections when attempting to sign-in. The only time it makes network connections appears to be when checking GitHub for a new version. Here are the various versions from the tracelogs, in case there is something unique about my setup. OS version: Microsoft Windows NT 6.2.9200.0 |
I haven't found any more data that seems useful. For now, I have 0.64.3 and 0.64.1 installed to separate directories so I can continue to download mods, but still test 0.64.3 for you if you need more feedback. |
This issue magically resolved itself recently. I can log in on 0.64.3 now. I haven't used my computer in a couple weeks, so I am not sure exactly when it started working. |
I'm having exactly the same issue as the original poster 'Cannot reach the Nexus login server. Either your firewall is blocking NMM or the login server is down.'. I've updated to Nexus.Mod.Manager-0.65.4. I've disabled Windows & Norton firewalls. Initially it prompts me to enter username & password. If I type a random username it says 'Invalid Username or password'. If I type the correct username or wrong or correct password, then it give the above 'cannot reach..' error. |
@PeterHughes This issue was impacting me 2 months ago and self-resolved. TL;DR: It's probably not your firewall if it you were able to login on previous versions. No idea why it started to work for me, nothing had been recently changed to cause that. I believe there is an issue either with the logon server or an ISP/interchange level issue. Some in the forums have suggested that the login server gets DDoS'd from time to time, but it doesn't make sense if that is only impacting certain users. ISP level issues would impact all users from the same ISP, so it could be that. One of the really telling things I saw was that when using an older version of NMM, I could log in fine. If they use the same server to login, then it doesn't make much sense that one version would work and the other wouldn't unless something outside of your system configuration was causing it. |
Fixed: I was using the wrong username. Not sure why that would return a 'cannot reach server..' error, but it did.. |
Same problem; Can login just on the website, but NMM will not let me login. |
Installing the 0.65.2 version fixed it for me -- thanks for that! |
I had 0.63 version installed and had the same issue. After I've updated to 0.65.2, the error went away and I was able to login again. |
This issue has several problems listed, and is getting pretty old, so grab NMM 0.65.9 and see if you still have problems. If you still can't log in with 0.65.9, create a new issue with a good description of what doesn't work, and include as much info as you can (trace log file if applicable). Closing this issue as inactive/bloated :) |
Adding both inbound and outbound connections in firewall and using your display name (not associated email) and password as allowed me to connect on 35.2 |
I have problems with getting mods to work with Skyrim. I have done the following:
C:My docsAppsGmzSteam
(that is to say, not Program Files)skse64_loader.exe
My problem is that the game does not load. When I click skse64_loader.exe
to run it, it does not run. When I disable the mods/plugins in NMM, the game launches as usual. I really don't get what's wrong. I have tried re-installing everything 100 times now. No difference.
Thanks!
This is an extremely common issue. It means that one or more of your mods is malfunctioning, usually because of a conflict between two mods. This is why the order of how your mods load in Skyrim is important, as well.
Example:
Mod A adds NPCs, and homes them at Pinewatch. It mods Pinewatch in a way that makes sense for the mod.
Mod B replaces Pinewatch with a 12 story wizard tower. It appears lower in the load order. Anne of green gables pbs new.
Skyrim then loads A, and B, and when the assets for mod A are replaced by those from B during startup, the game crashes.
That's a really rudimentary explanation and a situation that doesn't always cause a crash, but you get the idea. Other things that can cause this include trying to load an Oldrim mod into Skyrim Special Edition, major game overhaul mods conflicting, or even a patch to Skyrim that breaks certain things.
To prevent this, I follow the following steps:
When it's already happened and I'm crashing on boot or on entry to an area, I do the following.
Welcome to modding Bethesda games.
This sounds like SKSE is causing the crash. That is not surprising tho: The current version of SKSE for SkyrimSE is an alpha version that contains quite a lot of bugs. It's still in development.
Current SE build 2.0.6 (runtime 1.5.23): 7z archive - ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT.
Source: http://skse.silverlock.org/
I'd refrain from using SKSE for Skyrim:SE because it's very likely to result in crashes and/or will only work under certain circumstances. Modding skyrim is frustrating enough, there is no reason to make it even more frustrating.
If you want to make 100% certain that SKSE is not causing the crash, install skyrim, install skse for skyrim se and then start the game without any mods. If it still crashes, it's skse. If not, you might want to post your full modding list, but I'm fairly sure its skse.
I found that Skyrim SE would not run through SKSE with SkyUI enabled, but it would run with SkyUI disabled. Got so frustrated until I redownloaded SkyUI, saw that the version for SE had not ever been downloaded from my Nexus account. I was trying to run the wrong version! Trying to run vanilla Skyrim mods with Special Edition can cause a failure to launch the game. I assumed something to do with my inexperience with modding PC games was to blame. (Upgraded my PC start of 2019, and have only just started playing Skyrim on PC vs PS4).
I am using Mod Organiser 2, and adjusting my load order according to the Master List document, and by adding and testing one mod at a time. https://www.dropbox.com/s/ouzi9f0dma00yhd/Skyrim%20Recommended%20Mod%20Load%20Order%20-%20Master.docx?dl=0
Why am I doing it manually? Because Loot causes an error everytime I try to use it! Ah well. At least I've been able to try out some new content already.